UI And Visual Feedback Designer at Gamepad Tester
Designs the on-screen controller layouts so a fault is obvious at a glance.
Marcus is a UI and UX designer specialising in controller mapping interfaces, with a background in real-time 3D and WebGL controller models. His work here is the visual side of diagnosis: an on-screen pad that matches the controller in the player's hands, button and trigger states that respond the instant an input is read, and a layout where an abnormal reading stands out without needing a legend.
On Gamepad Tester he designs the tester interfaces and reviews answers that depend on reading the on-screen display correctly.
Each answer is written by the specialist who owns that part of the hardware, tested on a real controller, and checked by a second team member. How we verify answers