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Testing All My PS5 Controller Buttons, Why Do A Few Of Them Not Show Up?

Asked by Kunal A.0 views

Ran the button test with my DualSense on my laptop. Almost everything works but the mic mute button does nothing on the test, and the touchpad click shows up sometimes and not other times depending on if I'm on Bluetooth or cable. Is my controller faulty or is it the site? I want to make sure all buttons on my PS5 controller work before the warranty ends next month.

Testing All My PS5 Controller Buttons Why Do A Few Of Them Not Show UpTesting All My PS5 Controller Buttons, Why Do A Few Of Them Not Show Up
Brand
Sony
Model
DualSense CFI-ZCT1W
Connection
Bluetooth
System
Windows 11
Browser
Chrome 153
Detected Controller
DualSense Wireless Controller
Buttons And Axes
17 buttons, 4 axes
Test used in this questionButton TestCheck each button for response, double presses and dead inputs
Open Free Test
Short Answer

Neither result means a fault. The mic mute button is not passed to browsers at all, and whether the touchpad click appears depends on the browser and connection. Check the 17 standard buttons in the browser and test mute and the touchpad click on a PS5 or in Steam.

Verified By Gamepad TesterVerified By Gamepad Tester
Calder Wright
Calder WrightVerified Gamepad Tester team memberGamepad Tester Team
Front-End Web Architect And Gamepad API Lead · 13+ years experience · Answered Oct 6, 2026

Both of these come from what browsers are given, not from your controller.

Browsers read controllers through the Gamepad API, which describes a standard layout of 17 buttons: four face buttons, two bumpers, two triggers, two centre buttons, two stick clicks, four D-pad directions and a home button. On a DualSense those map to Cross, Circle, Square, Triangle, L1, R1, L2, R2, Create, Options, L3, R3, the D-pad and PS. Anything outside that layout depends on the browser and operating system passing it through.

The mute button is outside it, and mainstream browsers do not pass it to pages, so it looks dead on any browser tester with any DualSense. The touchpad click sits in between: some browser and connection combinations report it as an extra button after PS and others do not, and USB and Bluetooth can differ. That is why you see it come and go.

So for your warranty check, use the browser for the 17 standard buttons, the sticks and the triggers, and use something with full DualSense support for the last two. On a PS5, the mute button lights up when pressed and the mic status changes on screen. Steam's controller settings also show the touchpad click.

If the mute light does not come on when you press it on a PS5, that is worth reporting before your warranty ends.

Step By Step Fix
  1. Connect the DualSense by USB-C, open the button test, click the page and press any button.
  2. Press each of the 17 standard buttons in order and confirm each lights and releases cleanly.
  3. Pull L2 and R2 slowly in the trigger pressure test and confirm both reach 1.00.
  4. Test the touchpad click in Steam's controller settings or on a PS5 rather than relying on the browser.
  5. Press the mute button on a PS5. Its light should turn on and the mic status should change.
  6. If either button fails on the PS5 too, contact Sony support before the warranty ends and describe exactly what you tested.

Tested on: Applies to DualSense CFI-ZCT1W over USB-C and Bluetooth on Windows 11 with Chrome, Edge and Firefox. Button layout per the standard mapping in the W3C Gamepad specification.

Checked by Simon Fletcher on . How we verify answers

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Community Replies 3

  • Accepted Solution
    Ashley ParkerCommunity Member

    Had the same panic about the mute button. Plugged into the PS5 and it lit up straight away. Phew.

  • Kunal AroraCommunity Member

    Tested on my friend's PS5, mute works and the touchpad click works. Browser part all fine. Not claiming warranty then, thank you.

  • Matteo RicciCommunity Member

    On my setup the touchpad click shows as an extra button over the cable and disappears on Bluetooth, so yes it depends.

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Calder Wright
Written and tested by

Calder WrightVerified Gamepad Tester team member

Front-End Web Architect And Gamepad API Lead at Gamepad Tester

Calder is a front-end web architect working with the HTML5 Gamepad API. His focus is the part most browser testers get wrong: reading a controller often enough, and timing it well enough, that the numbers on screen match what the hardware is actually sending. He writes the polling loops that capture analog trigger tension and stick travel without dropping samples, and renders them on 2D vector layouts that hold a steady 60+ FPS on ordinary laptops. On Gamepad Tester he maintains the main tester tool, the button test and the trigger pressure test, and reviews any answer that explains how a reading on this site should be interpreted.

Gamepad APIbrowser polling rateanalog trigger captureSVG and canvas renderingfront-end performance
  • 4 answers on Gamepad Tester
  • 13+ years experience
  • Maintains the browser-side test code on Gamepad Tester, including the polling loop used by the trigger pressure and stick drift tests.
  • Reviewed by Simon Fletcher

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